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Small Weakness Icons: Draw smaller icons? This makes it easier to keep track of all enemy information in one place instead. Show States? Show states in the weakness display instead of on top of the enemy sprite. Gauge Padding: This is how much padding on both sides to give the HP gauge after calculating the widthĥ0% HP Color: Text color ID of the name when the enemy is at 50% HP or less.Ģ5% HP Color: Text color ID of the name when the enemy is at 25% HP or less.
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Minimum Width: This is the minimum width of the HP gauge if the gauge is smaller than the enemy name Show HP Gauge?: Show the HP gauge for the enemy by default? Hide After Duration: If the Weakness Display isn't always shown, hide after this many frames of it being visible. If a weakness hasn't been revealed yet, this icon will appear.Īlways Show?: Always show the weakness display? Otherwise, it is hidden until enemy is selected or attacked and then fades away like shown above. Unknown Weakness Icon: Icon ID used for an unrevealed element. They will match the icons shown in the list above based on order. Leave out the ones you don't want displayed.Įlement Icons: Icon ID's used for the "Shown Elements" plugin parameter. Shown Elements: This is a list of all the element ID's that are displayed on the list. These plugin parameters let you choose which elements will be shown in your game. But the most import ones to modify are the " Element Data" plugin parameters. There are many plugin parameters to modify.
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Choose to display the enemy's HP status, too.
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These weaknesses will start off hidden and will be slowly revealed whenever they receive elemental damage of the correct type. This is a RPG Maker MV plugin that creates a display in battle to show an enemy's elemental weaknesses. Please keep in mind if you purchase this plugin, it will not deduct the price from the OctoPack Battler Sample Project if you wish to buy it later. Note: This plugin is a part of the OctoPack Battler plugin set.
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